Hi! My name is Daniel Iniesta González, a video game developer focused on the Quality Assurance side of the video game development. I have been using the Unity3D engine and C# to create video games since 2019.
I believe that having the maximum amount of points of view on video game development is key to growing in the field of Quality Assurance. That's why I keep learning both software development and design, while improving my reporting and communitation skills.
When developing software I use the SOLID principles and Design Patterns to build robust and efficient software, but always looking forward to knowing more about them. Furthermore, I like to learn game design to have broad insight into the development cycle.
Working in plural teams alongside people with diverse experiences and backgrounds moves me. It allow me to learn other points of view while sharing my own experiences and expertise. I am eager to improve day by day to become a better professional.
You can contact me here: Email:dan.iniestagon@gmail.com
Let's make Video Games!