Daniel Iniesta González
I’ve been passionate about games for as long as I can remember. This enthusiasm drives me to continually explore all aspects of the industry, from design to gameplay, tools, shaders, and QA techniques, to name some.
I thrive on collaborating with professionals from diverse disciplines, sharing knowledge and expertise to foster mutual growth and support. I firmly believe that effective communication is key to achieving our goals.
Let's make Video Games!
Professional Experience
Technical QA
Test all the tools of the Larian Studios Engine.
- Manual exploratory and regression testing of specific changes before they get into the Main branch.
- Verified that requirements for new changes and tools met production teams needs.
- Testing new builds to ensure the stability of the tools.
- Reporting and managing bugs in Jira.
Gameplay QA - Baldur's Gate 3
- Tested game mechanics and user experience through gameplay.
- Reported found issues to Design teams.
Economy QA - LiveOps Specialist
Implement, test, and set up in-game the Economy Design of Asphalt 9 events.
- Developed a VBA Excel script that reduced by 80% the time needed to set up concurrent events each season.
- Mentored new Economy QA's. Trained and managed a team of 3 QA professionals.
- Enhanced the player experience by balancing the events' difficulty based on the Game Economy Designers needs.
- Collaborated with stakeholders and cross-functional teams to refine and implement tools and functionalities.
- Verified that the Live Ops schedule was up to date. Deployed the set up accordingly on time.
Indie Video Game Project
Development of a roguelike RPG Indie Video Game using Unity3D.
- Reduced by 40% the time needed to create and test new abilities by redesigning the system.
- Built a tool to implement a minimap system to help the player with the exploration of the levels.
- Shaders programming to implement the minimap's visibility and VFXs using Unity's particle systems.
- Exploratory and regression testing of builds and newly developed features.
- Gameplay and AI behaviors programming.
Backend Web Developer
Specialized in the development of custom CRM applications in Drupal 7 and 8, WordPress, and Moodle sites as well.
- Reduced the time required by 30% to update and upgrade process using bash scripts to automate it.
- Boosted general development time by 10% by teaching the tech workflow to everyone involved in a project.
- Managed different stakeholders and established new communication pipelines.
Other Experiences
Board Games QA & Localization Tester
Tested and reviewed the Spanish editions of board games.
- Designed promotional cards for the Spanish edition of Through the Ages.
- Tested game mechanics to assure the player experience.
- Checking and reporting localization errors of the Spanish editions, both rule books and board game components.
- Provide improvements and feedback to managers.
Gamejams
I love to participate in game jams because it pushes me forward to learn new abilities and work side by side with people with different backgrounds. I try to participate at least in one game jam per year.